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1440p metro last light image
1440p metro last light image








1440p metro last light image 1440p metro last light image
  1. #1440p metro last light image 1080p#
  2. #1440p metro last light image series#

Please enable JavaScript to use our comparison tools. The comparison between the RX 7800 XT and the entry-level RX 7600 is also interesting - at 1440p, the former is delivering double the frame-rate while costing less than double the price. In terms of the value, the RX 7800 XT is delivering 16 percent extra performance while costing just 11 percent more than the 7700 XT - and that's not taking into account the 4GB of extra VRAM on the higher-end Navi 32 card. RX 7700 XT is more competitive against the RTX 4060 Ti, tying its Nvidia counterpart - and also the last-gen RX 6800 XT. That's certainly the case in Dying Light 2's RT-heavy intro sequence, with the RX 7800 XT falling behind the RTX 4070 it's meant to compete against, delivering only 75 percent of the average frame-rate.

1440p metro last light image

#1440p metro last light image series#

Dying Light 2ĪMD's RX 7000 series represents a step forward in terms of ray tracing performance, but rivals Nvidia and Intel are often able to hit higher frame-rates thanks to better dedicated RT hardware. All the data here is derived from video captured directly from each GPU, ensuring an accurate replay of real performance. Below the real-time metrics is a bar chart, which you can mouse over to see different measurements and click to switch between actual frame-rates and percentage differences. Play the video, and you'll see exactly how each card handled the scene as it progresses. On a desktop-class browser, you'll get the full-fat DF experience with embedded YouTube videos of each test scene and live performance metrics. You'll get a basic overview of our findings on mobile, with metadata from the video capture of each GPU being translated into simple bar charts with average frame-rate and lowest one per cent measurements for easy comparisons. Our benchmarking system below offers a number of ways to get to the data you want, the presentation varying according to the device you're looking at right now. Ray tracing is no longer a second class citizen with the latest generation of GPUs, and we're seeing some of the most intensive GPU workloads you can get delivered at really decent frame-rates - even before we factor in image reconstruction technologies like DLSS and FSR2.

#1440p metro last light image 1080p#

1440p resolution is our core focus here, but we've supplied 1080p and a limited number of 4K metrics too. That means we're zeroing in on titles using key engines and low-level gaming APIs, while we've beefed up representation for ray tracing and image reconstruction. Since the arrival of Intel Arc and RTX 40-series GPUs last year, we've adopted a revised test suite that aims to better reflect the future of gaming technology.










1440p metro last light image